Thursday, October 25, 2018
RPP3 Day 14
Presentation Today! I made some last minute fixes to the lighting to soften up the harshness. The light was making the brown ship look a bit yellow.
We had Chris Roda as our blind tester. There were a few bumps and a LOT of laughs along the way, but he did an amazing job conquering our game. We were nervous about a few last minute updates that didn't sync, but all in all, no regrets. It was the first time I actually got to see the full game. I was really impressed.
We had a final roundup for Post-Mortem. This was such a wonderful team, I really have no complaints. For a 4 person team we really did a 6 person job. The final game is amazing. A huge thanks goes to all of the team. A job very well done!
We had Chris Roda as our blind tester. There were a few bumps and a LOT of laughs along the way, but he did an amazing job conquering our game. We were nervous about a few last minute updates that didn't sync, but all in all, no regrets. It was the first time I actually got to see the full game. I was really impressed.
We had a final roundup for Post-Mortem. This was such a wonderful team, I really have no complaints. For a 4 person team we really did a 6 person job. The final game is amazing. A huge thanks goes to all of the team. A job very well done!
Wednesday, October 24, 2018
RPP3 Day 13
















Last minute textures, which is basically everything. Nothing beats last minute UVing. But honestly, I did such a quick and dirty UV. I basically just blocked the UVs by color just so I could churn out the textures more quickly. If I had time I'd do this a lot better...
I uploaded all the materials for the ingredients. I made custom textures for almost everything except the ship. I wish I had time to make custom island, sea, sky dome and hand meshes for the VR controller hands. There's a lot of fun stuff I wish I could add to this.
Tuesday, October 23, 2018
RPP3 DAY 12
Monday, October 22, 2018
RPP3 Day 11


Last minute Proxy Models and helping out Nick and Heather with some rigs. I helped out with a bellows rig and a rig for crystal caverns.
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