Thursday, October 25, 2018

2D Art Moodboard & Silhouettes



RPP3 Day 14

Presentation Today!  I made some last minute fixes to the lighting to soften up the harshness.  The light was making the brown ship look a bit yellow.

We had Chris Roda as our blind tester.  There were a few bumps and a LOT of laughs along the way, but he did an amazing job conquering our game.  We were nervous about a few last minute updates that didn't sync, but all in all, no regrets.  It was the first time I actually got to see the full game.  I was really impressed.

We had a final roundup for Post-Mortem.  This was such a wonderful team, I really have no complaints.  For a 4 person team we really did a 6 person job.  The final game is amazing.  A huge thanks goes to all of the team.  A job very well done!

Wednesday, October 24, 2018

RPP3 Day 13


Last minute textures, which is basically everything.  Nothing beats last minute UVing.  But honestly, I did such a quick and dirty UV.  I basically just blocked the UVs by color just so I could churn out the textures more quickly.  If I had time I'd do this a lot better...

I uploaded all the materials for the ingredients.  I made custom textures for almost everything except the ship.  I wish I had time to make custom island, sea, sky dome and hand meshes for the VR controller hands.  There's a lot of fun stuff I wish I could add to this.